Improper ANSI colour on reconnect

Posted by Koitsu on Tue 09 Apr 2002 02:14 PM — 2 posts, 12,028 views.

#0
It seems that on a reconnect to a world (without closing the window for the world itself), the ANSI colour is not reset to the default (gray).

One could argue that this is a MUD problem per se (i.e. the MUD should be sending that code when it starts), but being as the actual TCP connection is being severed, I would think that the colour would get reset inside the client when this happens. :-)

A screenshot of what I'm talking about:

http://lost.to-hell.com/~jdc/mushclient-ansi.jpg

My apologies for the horrible colour -- Windows Paint loves using the highest compression percentage possible. :-) Anyways, note the yellow in "...as life here is reconstructed" and in the MUD connect screen. I believe that the connect screen should indeed be gray.

Thanks!
Australia Forum Administrator #1
I'm inclined to agree.

I have added that as bug #458.