The following code in a plugin will cause MUSHclient 4.72 to crash (using Windows 7) when included in a world file that gets loaded automatically at program start (but not when loaded while the world is already up and running):
Or if you have two different plugins, and the first one to load calls
and the second one to load calls
That will crash too. But the reverse load order will not.
function OnPluginInstall()
Connect()
utils.editbox("hello","hello","hello")
end
Or if you have two different plugins, and the first one to load calls
function OnPluginInstall()
Connect()
end
and the second one to load calls
function OnPluginInstall()
utils.editbox("hello","hello","hello")
end
That will crash too. But the reverse load order will not.