New Type of Mud

Posted by Section5 on Tue 24 Jul 2012 04:15 PM — 4 posts, 19,474 views.

#0
Hey Everyone,

I haven't been posting on this site much but I have been reading it for ages as I worked on my own muds over the years.

I got to thinking the other day, and I wanted to see if anyone else had the same thought as me.

The thought is this:

Bring mudding to the 21st century. This could be by designing a web app to actually host the entire game so people would be playing comfortably in their web browser (with triggers, macros and all the other goodies they are used to). Or to create a mobile platform that is user friendly and allows them to play from their smartphones/tablets etc.

I know their are some browser based muds already, but the ones I have seen aren't the best (maybe someone has seen a great one and this is already done?). The mobile side I don't think there have been many if ANY at all.

So does anyone else think this makes sense?
#1
I've been working on a browser-based remake of Majormud for a couple weeks now. It's got a long ways to go but you can already log in and walk around, kinda fight monsters etc.

I have it running at apathydrive.com if anyone wants to check out my progress so far.

Australia Forum Administrator #2
I think Twisol was working on a new client.
#3
Shaitan said:

I've been working on a browser-based remake of Majormud for a couple weeks now. It's got a long ways to go but you can already log in and walk around, kinda fight monsters etc.

I have it running at apathydrive.com if anyone wants to check out my progress so far.




not bad i actually remade Tele-Arena into a win32 standalone server for my players to enjoy and was considering doing a majormud simple C app next, yeah i know there is greatermud but i was just gonna whip up a simple C server to play majormud on.

i just finished exporting all the databases into an sqlite3 database i just never got around to writing the server, good to see alot of those old games being resurrected.