I'm currently playing around with the mapper, trying to tweak it to work with MUDs with multiple same named rooms with the same exits (going down the route of giving every 'room' it's own ID, and making a room by moving in a direction, not waiting for a capturing trigger to fire. Then just enabling/disabling a "writing" mode.)
Anyway!
I'm doing so much trial and error I'd like to see how to delete my Mapper Plugin's state file, or at least clear tables within it. I've tried removing the tables in immediate, and in the plugin itself, yet every time I load MUSHclient my own rooms are saved.
I've tried
Inside the plugin itself, this should delete the saved data even after it has been serialized.
Thanks.
F.
Anyway!
I'm doing so much trial and error I'd like to see how to delete my Mapper Plugin's state file, or at least clear tables within it. I've tried removing the tables in immediate, and in the plugin itself, yet every time I load MUSHclient my own rooms are saved.
I've tried
rooms = nil
config = nil
unvar rooms
unvar config
Inside the plugin itself, this should delete the saved data even after it has been serialized.
Thanks.
F.