LOTS of screws on on changing to MC3.22

Posted by StefanWulph on Sun 07 Jul 2002 03:14 AM — 3 posts, 14,458 views.

USA #0
Hello All..
Wel I went over to MC3.22 from MC.19 as suggested but BOY do I have more troubles now then I did before..

#1: Line 1673: Invalid number "y" for numeric attribute named 'at_time' (timer not loaded)
I have a timer set on all my muck conections to ping the muck every 10 mins by sending 'mehere'

#2: THis is kinds of hard to explain. When I type something into the 'input' window it comes out choppy, missing letters HUGE spaces between letters but when I send it to the world it comes up as exatly as I typed it.

#3: It's not remembering the size, shape or placement of my windows. even after repeated log on, log off and closing the world window.
THat's all for now..
Stefan Wulph
Proud WinFur and FADHD

PS: getting permission from furs to post parts of their descs for my post aobut the Heigth triggers. in Tips/Tricks
USA #1
#2 sounds like the default setting for scrolling is no letting the window update quick enough. Changing this to a less/more smooth scrolling setting may fix it. I noticed something similar with one of the settings, but don't remember what I was using.

#3 This one is a known problem in 3.22, fixed in the current but not publicly available beta. However.. I did recently notice a related problem.

Gammon - If you create a new world and don't use the defaults from another file (maybe even if you do, but not sure) the new window opens with a one line command window. Not a big deal, however it also un-maximized my other world and shrank its command window down to 1 line from the 3 I had it at as well. This may be due to not 'saving' both, but creating/closing/changing dimensions of one world shouldn't effect the others that are open.
Australia Forum Administrator #2
Whoops. You must be the first person to use an "at" timer in the XML files. We tested timers but only the "every" time, which had an "at_time" of zero, which was thus omitted from the XML file, and the bug slipped through.

For now, change:


at_time="y"


to


at_time="1"


in the world file.

Sorry about that. Will be fixed in 3.24.

As for the command window font problem, sounds like a problem I saw where the input font size was zero. Check the world file, and see what input_font_height is. If zero, or omitted, add this line (or similar):


input_font_height="9"


(This would be in the "world" "general" section).