Input area size not saved

Posted by Cipri on Thu 25 Nov 2004 09:55 PM — 6 posts, 20,367 views.

Netherlands #0
Hello.

Ever since I installed XP-SP2+ MC 3.50, it's refusing to save the input-area size. Everytime I load Mushclient, it automaticly loads all my worlds, yet the command-area is only big enough for 1 row of ext, instead of the 5 I ave it at normally.
Oddly enough, the last world that's loaded DOES have the correct size saved...
Australia Forum Administrator #1
Do you call them all different names? The input area size is saved in the registry, keyed on the world name (not the filename, the name given as "World Name" in the first configuration screen.
Netherlands #2
Sorry for the absence.

I have since upgraded to MushClient 3.65, and the same thing still happens.
All 8 of my worlds have different names in the followingg format:
<mooname> - <charactername>

All moonames are a-zA-Z only, and two of the charnames contai a single ' inside the name.
THe only world that /is/ saved is the world who's charname starts with an @. This is also the 8th world.

HTH
Australia Forum Administrator #3
That will teach me to save the window sizes in the Registry. Don't know what you can do apart from trying to rename the worlds to something that will work. Maybe remove the imbedded spaces or try other things like that.
Netherlands #4
A really late follow up.
I just upgraded to 3.73, and still had the same problem. Luckily I leave MushCLient runing for a few months at a time, so it didn't really bother me that much.
I did finally decide to go fix it, and I deleted all the world-name keys in the registry I could find, allong with a `Bottomheight` and `topheight` value in the MushClient key itself, and when I restarted MUSHClient everything worked fine, and it finally started remembering the values after I close the program.
Australia Forum Administrator #5
Glad you found a solution - and posted it. :)