Hello,
I figured I would go ahead and post this article about The Darkening Sun II. No, its not a new mud, in fact, it is the oldest MUD running on dawn parent source since the closure of The Dawn of Time MUD. The Darkening Sun was first established in August of 2000 and publically opened for gameplay September of 2000.
The immortal team strives for nothing less than perfection to live up to Dawn's great name and bring a wonderful gaming environment to the players. We have always believed that players are what truly makes a mud, the immortals are simply there to shape their dreams for them. And that is what we do, we shape the dreams of the players.
In the course of the last 5 1/2 yrs that Darksun has been open, we have implemented so many skills/spells & game enhancing code that came from the minds of the very players that play Darksun. And upon each implementation, we announce where the brilliance of the idea came from.
The concept of The Darkening Sun is similar to Dawn. We are running an RP-encouraged MUD with pkill potential (granted the roleplay is sufficient enough to warrant a pkill.)
There are 24 selectable and fully operational races and 12 classes, 3 of them brand new and uniquely designed. Chose to be a warrior, bound to the code of honor....or a nightblade whose sole purpose in life is to assassinate the unexpecting mage.
It is so incredibly hard to summarize everything that has been accomplished by Darksun after 5 1/2 yrs of teamwork and development.
So whether if you come to play, or simply come to visit as a guest, you are welcome to join the experience. The experience in which a total of over 40 various immortals and staff members worked endless hours to put together a place, to bring the smiles towards the lips & hearts of all those who enjoy MUDDING.
- Daos (The Founder & Head Program Director)
I figured I would go ahead and post this article about The Darkening Sun II. No, its not a new mud, in fact, it is the oldest MUD running on dawn parent source since the closure of The Dawn of Time MUD. The Darkening Sun was first established in August of 2000 and publically opened for gameplay September of 2000.
The immortal team strives for nothing less than perfection to live up to Dawn's great name and bring a wonderful gaming environment to the players. We have always believed that players are what truly makes a mud, the immortals are simply there to shape their dreams for them. And that is what we do, we shape the dreams of the players.
In the course of the last 5 1/2 yrs that Darksun has been open, we have implemented so many skills/spells & game enhancing code that came from the minds of the very players that play Darksun. And upon each implementation, we announce where the brilliance of the idea came from.
The concept of The Darkening Sun is similar to Dawn. We are running an RP-encouraged MUD with pkill potential (granted the roleplay is sufficient enough to warrant a pkill.)
There are 24 selectable and fully operational races and 12 classes, 3 of them brand new and uniquely designed. Chose to be a warrior, bound to the code of honor....or a nightblade whose sole purpose in life is to assassinate the unexpecting mage.
It is so incredibly hard to summarize everything that has been accomplished by Darksun after 5 1/2 yrs of teamwork and development.
So whether if you come to play, or simply come to visit as a guest, you are welcome to join the experience. The experience in which a total of over 40 various immortals and staff members worked endless hours to put together a place, to bring the smiles towards the lips & hearts of all those who enjoy MUDDING.
- Daos (The Founder & Head Program Director)