world.GetTimer
Gets details about a timer
Prototype
long GetTimer(BSTR TimerName, VARIANT* Hour, VARIANT* Minute, VARIANT* Second, VARIANT* ResponseText, VARIANT* Flags, VARIANT* ScriptName);
Description
Gets details about the specified timer name.
See AddTimer for a description of the meanings of the fields.
This function does not appear to work when using Jscript or PerlScript, so if you are using those languages you should see GetTimerInfo instead. See below for how it works with Lua.
VBscript example
dim timername
dim timerhour
dim timerminute
dim timersecond
dim timerresponse
dim timerflags
dim timerscriptname
dim iStatus
iStatus = world.gettimer (timername, timerhour, timerminute, _
timersecond, timerresponse, _
timerflags, timerscriptname)
Jscript example
// Use GetTimerInfo when using Jscript
PerlScript example
# Use GetTimerInfo when using PerlScript
Python example
# Use GetTimerInfo when using Python
Lua example
local status
local hour
local minute
local second
local response
local flags
local scriptname
status, hour, minute, second, response, flags, scriptname =
GetTimer ("my_timer")
print (hour, minute, second, response, flags, scriptname)
Lua notes
Lua does not let you call by reference, however it can return multiple results.
Thus GetTimer is implemented to return the various fields as a multiple-return result,
as shown in the example above.
Return value
eInvalidObjectLabel: The timer name is not valid
eTimerNotFound: The named timer does not exist
eOK: completed OK
Related topic
See also
| Function | Description |
|---|---|
| AddTimer | Adds a timer |
| DeleteTimer | Deletes a timer |
| EnableTimer | Enables or disables an timer |
| GetTimerInfo | Gets details about a timer |
| GetTimerList | Gets the list of timers |
| IsTimer | Tests to see if a timer exists |
| ResetTimer | Resets a named timer |
| ResetTimers | Resets all timers |