world.GetWorldWindowPosition

MUSHclient script function (Method) — introduced in version 3.60

Returns the position and size of the current world window

Prototype

BSTR GetWorldWindowPosition();

Data type meanings

Description

This function returns the size of the current world's window, in pixels.

For normal scripting languages these return a string, like this: "0,0,669,479". For Lua, see below.

To specify a window other than the first window either use Lua (see below) or the function GetWorldWindowPositionX.

VBscript example

Note GetWorldWindowPosition

Jscript example

Note (GetWorldWindowPosition ())

Lua example

table.foreach (GetWorldWindowPosition(), print)

Lua notes

In Lua it returns a table with four entries, like this:

top 0
height 479
left 0
width 669

Lua has an optional argument which is the window number to examine. The first (main) window is window 1.

If you do Window -> New Window then you will get more windows, these will be 2, 3, 4 and so on.

You can use GetInfo (235) to find how many windows are currently open.

If you specify a window that does not exist you will get a nil result.

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When using Lua the function GetWorldWindowPosition can take an optional second argument. If true, the world window position is reported in screen co-ordinates (that is, relative to the top-left corner of your monitor) rather than the default of relative to the main MUSHclient window. This lets you write plugins (like graphical status bars) that know where the world window is actually on the screen, so they can be drawn to be nearby.

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When using Lua the function GetWorldWindowPosition can take an optional third argument. If true, a different method of calculating the window position is used (calling GetWindowRect rather than GetWindowPlacement). This method gives a more accurate result if you use "Aero Snap" under Windows 7 or higher. However it may return inaccurate results if the window is minimized.

eg.

GetMainWindowPosition (true)

The default is false, the original behaviour.

Also the top and left positions, when the third argument is true, are slightly different to those supplied when it is false, for reasons that are not completely obvious, but might be the height of the title bar and the width of the scroll bars.

Return value

Returns a string in the form:

left,top,width,height

eg. "0,0,669,479"

For Lua, returns a table containing:

top=(value)
height=(value)
left=(value)
width=(value)

Related topic

Information

See also

FunctionDescription
GetMainWindowPositionReturns the position and size of the main MUSHclient window
GetNotepadWindowPositionReturns the position and size of the specified notepad window
GetWorldWindowPositionXReturns the position and size of a specific world window
MoveMainWindowMove and resize the main MUSHclient window
MoveNotepadWindowMove and resize the specified notepad window
MoveWorldWindowMove and resize a world window
MoveWorldWindowXMove and resize a specific world window